Once upon a time, when building a new product or service, such as a website, a client would issue a brief and the supplier would build it before releasing it to the user. Users would either love or loath the new solution and have very little say in the process. This is the “Kevin Costner…
Author: telblogmin
Learning Solution Discovery phase – complete
Now that the work has been completed on the discovery phase of the Learning Solution, we have moved into the alpha phase. This means that we will be building a prototype of the service and testing it with potential users, as well as demonstrating that the service we want to build is viable. As part…
Workshopping digital capabilities with HEE staff
Work continues with engaging health and care staff with the HEE digital capabilities framework. The framework describes the digital literacy domain capabilities (see the domains below) at different levels. We’re working on ways of making the complex framework accessible and useful to everyone – ways in which people can begin to assess their own levels…
Chatting with nurses on Twitter
The HEE TEL programme recently guest hosted a chat on Twitter with the support of #WeCommunities, a format we’ve used before and really enjoyed. It’s an opportunity, in an hour, to engage with people on a specific topic and really learn from the insight, experience and expertise of people either from a specific community or…
What is your superpower?
When asked which superpower they could select, most people would choose the ability to fly, to see through walls, to have the power of invisibility or some other enhanced physical ability like Superman or Wonder Woman. But some of the most powerful superpowers come in a very different form. What if there was a superpower…
Digital Practitioners and Bibi the PAT dog
Susan and Richard enjoyed a meeting this week with mHabitat in Leeds. As part of our work in digital literacy, we are keen to learn from and contribute to the work of others in the field. Mhabitat is hosted by Leeds and York Partnership NHS Foundation Trust and they work to support innovation in health…
Royal College of Nursing’s Education Forum International Conference and Exhibition 2017
Three of us from the Technology Enhanced Learning Programme were lucky enough to be able to attend the RCN conference, in Cardiff. This is a particularly important time in nursing as their standards are currently being reviewed. The current pre-registration standards for nursing were published in 2010 and since then there has been an unprecedented…
What is digital literacy?
We should probably more accurately say ‘what are digital literacies’ as digital literacy comprises a whole set of capabilities that go towards making up something that we might recognise as being digitally literate. This opening sentence hints at part of the problem around digital literacy. It’s a term bandied about but which either has no…
The Quest For The Holy Grail
DEMEC Poster: Holy Grail Poster Background Often considered the ‘holy grail’ of learning, measuring the impact of learning has long eluded educationalists working in healthcare education and training. Evidence suggests that most effective learning takes place outside the classroom – the so called ‘water cooler conversations’ – as medical professionals start to put theory into practice. Summary…
Breaking Through The Barriers To Technology Enhanced Learning
DEMEC Poster: Barriers to TEL Background Medical and clinical students on placement face a number of technology barriers to accessing learning materials, ranging from ageing equipment and lack of wi-fi to overly restrictive internet access policies and constraints on the use of personal tablets and smartphones. Summary of work We interviewed a large body of…
Serious Gaming Doesn’t Have To Be Seriously Expensive!
DEMEC Poster: Serious Gaming Doesn’t Have To Be Seriously Expensive! Background Do computer games have a place in healthcare education and training? The same principles which make games so addictive and compelling can be applied to learning content, improving learner engagement and improving learning outcomes and knowledge retention. Developing effective game based learning can be…
Let’s do this!
We weren’t sure what to expect, to be honest. We knew Hack Partners were experienced in pulling off these kind of events and some of us had a bit of experience at a Hack Partners’ hackathon but this was an exploratory exercise for us. We knew that we wanted to innovate ourselves, we knew that…